
Rocket League Rank Checker
Rocket League MMR (Matchmaking Rating) is a rating system that evaluates and matches players of similar skill levels. The rating system assigns each player an MMR ranking which can be found in the game’s profile section. By using this rank you can get an idea of how good a particular player is overall, as well as how they compare to other players.
Using a Rocket League Rank Checker, you will be able to quickly determine the following:
- Your current Rocket League ranking;
- Your opponents’ ranking in comparison to yours;
- Your expected win rate and skill level;
- The tiers of other players in your area;
- How many rank points you need to gain or lose to move up or down a tier.
Understanding your rank can give you insight into what kind of strategies and skills you need to develop or focus on when playing the game. It will also help identify areas where you can increase your performance and improve your skills within Rocket League.
Rocket League Rank Percentages
Rocket League ranks represent the skill level of a player in Rocket League, and increase or decrease throughout the games played. Ranking up in Rocket League means that you have consistently played well and earned a lot of points in your matchmaking games. Ranks can fluctuate based on the amount of points earned or lost after each game.
The launch of competitive seasons introduced the MMR system to Rocket League rankings. This system is based on Elo, which is one of the most common ranking methods used in competitive gaming systems. The MMR (match-making rating) takes into consideration each players’ ability during matches, and adjusts their rank accordingly after every game. As you progress through your ranks, you’ll be able to compare your rank with others within each competitive division according to percentage tiers instead of numerical values like from previous seasons. These percentages break down into seven different ranks: Bronze I, Bronze II, Silver I, Silver II, Gold I ,Gold II, and Platinum I.
The ranking breakdown for each tier is as follows:
• Bronze I – 0% – 24%
•Bronze II – 25% – 49%
•Silver I – 50% – 74%
•Silver II – 75%- 89%
•Gold I – 90%- 94 %
•Gold II – 95 % – 99 %
•Platinum I – 100 %

Rocket League MMR Rankings
Rocket League has established a system of skill-based rankings, or MMR, commonly referred to as the “Ranking” system. MMR is determined by wins, losses and draws played in Rocket League Ranked and Casual playlists, with each game having an impact on your ranking. Your goal as a player is to reach the highest possible rank while maintaining that rank with consistency.
The ranks are broken down into seven tiers: Unranked, Bronze, Silver, Gold, Platinum, Diamond and Champion. The brackets for these tiers are based solely on MMR and can only be matched with players of similar scores in your same tier. To advance up the ranks you will need to maintain focus and consistency in order to steadily climb up the ladder until you reach the highest rank (Champion).
Unranked: This tier is for players who have yet to be ranked. When playing Ranked Matches in this tier it will help you determine your starting rank which will be determined by your placement games result.
Bronze: Players must have an MMR between 1000-1199 in order to achieve this rank. The ranking system takes data from competitive playlists and assigns each player a numerical rating from 1-2000 that represent their current skill level compared to other players of equal ranking. In addition, winning games while boosting out ofBronze can help obtain higher awards such as Tier 3 rewards or higher at the end of Seasonal Rewards Divisions.
Silver: Players must have an MMR between 1200-1399 in order to achieve this rank (even if only temporarily). Players perform better when they know what they need to do tactically so practice with tactics like wave dashing can help boost performance in matches – leading towards more chances at attaining Silver Rank faster than through depending just on normal playtime alone! Winning games while boosting out of Silver can help obtain higher rewards such as Tier 4 rewards or higher at the end of Seasonal Rewards Divisions.
Gold: Players must have an MMO K between 1400 – 1599 in order to achieve this rank (even if only temporarily). It helps if players pay close attentionto what mistakes lead them into losing streaks so they can take steps toprevent falling back down quickly once reaching Gold Rank! In addition, winning games while keeping within Gold’s boundaries can help attain higher rewards such as Tier 5 awards or higher at the end of Seasonal Reward Divisions.
Platinum: Players must have an MMO R between 1600 – 1799 in order to achieve this rank (even if only temporarily). Patience is essential when playing Ranked Matches because it helps build up experience points over time; thus making staying within Platinum’s borders more achievable when you actively try notto rush yourself into bad habits that would make it easier for opponentsto vanquish you! Winning games while being mindful within Platinum’s boundaries can yield greater rewards like Tier 6 rewards orhigher by Division’s end during Seasonal Reward periods.
Diamond: It requires a high amount of commitment but persistence usuallypays off as ultimately Diamond ranks itself lastly shift placement constantly due tomoves high ranking teams make so it’s not necessarily a fixed boundary ! When challengingDiamond boundary attempts putting utmost effort into maintaining its levels;which potentially leads to the best chance of increasing Team Victories ; therewards tend to trigger generous ideal allotment during Seasonal Reward period atDivision’s End! Winning & maintaining DIamond within boundaries yields evenmore generous amounts ‘awards points/severance pay potentially leadingdevelopment/manner entry ECHL playoffs season(2020/2021)

Rocket League New Ranks
Rocket League, the vehicular soccer game developed and published by Psyonix, has recently unveiled a new online ranked ladder system that players can use to compete against each other at their skill level. The “Rocket League Competitive Ladder”, or RLCS for short, is a way for players to track their performance in ranked matches and earn rewards based on their ranking each season. Players are placed into one of eight leagues according to their matchmaking rating (MMR), with each league containing five tiers: Bronze, Silver, Gold, Platinum and Champion. Through regular play and earning wins in competitive matches, you can climb up the ranks of the ladder in an effort to reach the Champion tier of your particular league.
The MMR system will take into account the amount of wins and losses you have as well as how many games you drew or survived overtime during those ranked matches. You will receive MMR for every win or draw match that boosts your MMR level closer towards your current tier and league placement. Should your MMR reach that of another tier above yours within your current league then you’ll be prompted with a notification informing you that you have earned enough points to promote into the higher tier. Going down through tiers is also possible if your rank drops below the score required in order to stay at your current level so it is vital that players stay consistent if they wish to remain at their given rank or promote further up the rankings table.
Rocket League Rank Chart
Rocket League ranks is a system that determines the skills of each player. The ranking system consists of several tiers and divisions in each tier that make it easier for players to identify their level of skill. As players play more games, their Skill Rating (MMR) changes according to their performance.
The common Rocket League rank chart starts from one of the lowest MMR – Bronze I to the highest MMR – Diamond I. The complete list is as follows:
Bronze Rank – Bronze I, II and III
Silver Rank – Silver I, II and III
Gold Rank – Gold I, II and III
Platinum Rank – Platinum I, II and III
Diamond Rank – Diamond I and Champion
Players will be able to progress through these ranks by playing more games in ranked mode. As your MMR increases, so will your rank—ultimately offering more chances for higher-level competition in ranked Matchmaking Playlists. However, if you find yourself struggling in matches you may eventually drop down a Tier or Division if your Skill Rating continues to decline.
Rocket League Rank Check
Rocket League’s ranked system has undergone some changes over the years. The current ranking system has been implemented since Season 8 and consists of eight different ranks for players to progress through in each season as they accumulate Competitive Points (CP). Before Season 8, the ranking system only went up to Grand Champion.
Players that have played at least 10 matches during the season will be displayed with a rank at the end of the season. You can check your rank on the stats page of PlayStation, Xbox, Steam or Epic platforms. The Rocket League ranking system is based on different tiers and divisions within each tier that goes from Bronze I all the way up to Grand Champion. Players who reach Grand Champ will receive an additional icon below their division icon to indicate it.
Rocket League Ranking System:
-Bronze I-III
-Silver I-III
-Gold I-III
-Platinum I-III
-Diamond I-III
-Champion I – III
-Grand Champion

Rocket League Rank List
Ranking up in competitive Rocket League can seem overwhelming at first. This page lists all the ranks in Rocket League and explains their MMR (Matchmaking Rating) system. Knowing the rank distribution will help you understand where you are placed in the entire player base and that, in turn, will help you understand how difficult it could be for you to climb up from your current rank or how easy it could be for you to keep your rank.
The ranking system of Rocket League is based on the Elo rating system (elo=MMR). Players’ ranks will change with each match won or lost. The Elo ranking system calculates a player’s ranking by taking into account factors such as number of matches won, quality of opponents, handicap of the match and competition level. The highest MMR rating achievable is 5000 and separates Grand Champion from other players.
Below is a table showing the ranks , divisions and MMR range for each tier:
-Bronze (1-299 MMR): 1 Division with 8 Ranks
-Silver (300-599 MMR): 2 Divisions with 10 Ranks each
-Gold (600-899 MMR): 3 Divisions with 10 Ranks each
-Platinum (900 – 1199 MMR): 4 Divisions with 10 Ranks each
-Diamond (1200 – 1499 MMR: 5 Divisions with 10 Ranks each
-Champion (1500 – 1999 MMR): 6 Divisions with 3 Ranks each
-Grand Champion: Will show what tier your best completed season was in at 2000+ MMR
Rocket League MMR Ranking
Rocket League offers a unique skill-based ranking system called MMR (Matchmaking Rating). The system is based on the quality of your performance in a match and adjusts accordingly to the outcome. Players are ranked and segregated according to their MMR rating and grouped with opponents of the same level.
The MMR ranking system is composed of eight ranks divided equally throughout the game’s tiers – Bronze, Silver, Gold, Platinum, Diamond, Champion, Grand Champion and Supersonic Legend. Each rank within its respective tier has a different icon associated with it so players can easily identify which rank they are currently in. When a player’s MMR score rises or falls, they will move up or down one rank at a time depending on how much their rating changes and they will also be awarded titles corresponding to that rank alongside special rewards exclusive to each tier.
Each tier contains five different ranks:
Bronze – Iron III | Silver – Silver II | Gold – Gold V | Platinum – Plat IV | Diamond – Diam IV
Champion – Champ I | Grand Champion – GC II | Supersonic Legend (highest)
Rocket League MMR Ranks 3v3
In Rocket League, 3v3 is the most popular game mode. Ranked 3v3 is the competitive way to play against other players. Players earn MMR (Matchmaking Rank) for playing in ranked mode with other players of similar skill level. MMR determines your rank as well as opponents you will face during gameplay. There are a total of nine ranks, each with five divisions and seven tiers. These are the MMR ranks for 3v3:
Bronze Division – The lowest tier in Rocket League, comprised of 7 tiers from Bronze I to Bronze VII
Silver Division – Made up of 7 tiers from Silver I to Silver VII
Gold Division – This division has 5 tiers stretching from Gold I to Gold V
Platinum Division – Similarly made up of 5 tiers ranging from Platinum I through Platinum V
Diamond Division – A lone division with only three tiers; Diamond I, II and III
Champion Division – Divided into two distinct leagues; Grand Champion League and Master League
Supersonic Legend – The highest rank available. Achieving this rank is difficult and requires extreme skill level in-game
Rocket League Rank Distribution 2021
The rank distribution and percentage of players in each rank for Rocket League (RL) in 2021 was recently published by Psyonix. According to the infographic, the majority of players are ranked in Bronze and Silver Tier with a combined 51.45%. Gold Tier has the second largest portion with 28.14% of the total population being ranked there, while Platinum accounts for 11.77% and Diamond takes away 5%. The highest ranks (Grand Champion, Supersonic Legend and High Supersonic) make up minimal amounts.
The ranks in Rocket League include Bronze I to IV, Silver I to III, Gold I to IV, Platinum I to V and Diamond I to V. Grand Champion takes the highest spot followed by Supersonic Legend and High-Supersonic Legend. Each rank is subdivided into tiers from 1-4 or 5 depending on their numeric value so that players can achieve higher rankings within each divisional level set according to their MMR or Matchmaking ratio score.
Whether you’re playing seasonally or casually with friends or part of an esports team, knowing your rank distribution can give you an important perspective on where you stand when compared against other players across the ranking spectrum. Knowing how ranks work gives you a glimpse into how your MMR is increasing or decreasing over time based on wins versus losses and recognizing where skill level fits in between each tier can help decide which divisions are worth competing in Rocket League’s Esports scene!

Rocket League Rank Divisions
Rocket League ranks are split into 18 tiers, including seven divisions within each tier. Players must play games to earn points and move up the ranks. Those that reach the highest divisions will have an impressive Rocket League ranking MMR (matchmaking rating).
The 18 tiers of Rocket League rankings are: Grand Champion I – Grand Champion III, Champions I – Champions III, Diamond I – Diamond III, Platinum I – Platinum IV, Gold I – Gold IV, Silver I – Silver IV and Bronze I – Bronze V. As you progress through the divisions of each tier, your MMR (matchmaking rating) will increase.
To reach a higher rank in Rocket League you must complete 10 placement matches. During these placement matches you will be placed against opponents with similar skills; when you win a match your MMR (matchmaking rating) will increase and if you lose it will decrease. Your initial placement in the rankings is based both on your number of wins as well as your average skill level when playing with others in a party.
Once placed in a division within a certain tier, players must win competitive matches to climb up the rank ladder to challenge themselves against better opponents. At Grand Champion rank, everyone starts at Rank 1 and continues progressing until they reach Rank 100 where they become eligible for prize tournaments or challenges hosted by either Psyonix or third-party organizations.
At lower levels such as Silver, Gold and Platinum Divisions require completing five promotion series to advance up tiers while Diamond Division requires seven promotion series with top two teams promoted directly to Champion Division 1; all other teams are demoted back down to Platinum 4 unless they managed to get promoted during one of their ten placement matches after losing more than six times during their promotion series at Diamond Division 4.
Rocket League Rank Order
In Rocket League, players earn mmr (Matchmaking Rating) based on their performance in competitive games. This is a significant factor when teams are matched in competitive playlists.
There are a total of six different rank tiers within the competitive Rocket League mmr ranking system: Unranked, Prospect I (Pro I), Prospect II (Pro II), Challenger I (Chal I), Challenger II (Chal II) and finally Champion. These rankings feature a progression system which indicates that the higher ranked you become, the more difficult it will be to progress further.
Unranked is the starting tier within Rocket League that all players begin with when they first start playing competitive matches. To progress to Prospect I, you must accumulate enough points by continuing to win games. Unranked is often called Bronze by some players as it’s usually associated with low-prioritized matchmaking.
Next up is Prospect I, which is divided into two levels – Pro 1 and Pro 2. At this stage of competition, there will be plenty of new players who are still learning the basics and struggling with basic mechanics such as aerial play or dribbling. Players at this level should focus on honing these skills before progressing further.
Play well to make it to the next step: Challenger 1! This tier has three levels – Chal 1 through 3 – so you know you’re doing great if you make it here! Here there will be both newer and more experienced players who have improved their game since Prospects but can still utilize some polishing existing skills or mastering new ones before advancing further in rank!
The hardcore skill seekers move on from there to Challenger 2 next where some of the cruelest competition awaits them! Three segments – Chal 4 through 6 -This is where most of your skilled opponents reside and if you want another crack at pro leagues again in the future; this is your area! Fends off those determined opponents here whilst continuing to expand your skill set for success!
On reaching Champion level; last 5% elites enter here due to their extraordinary skill profile and rocket league knowledgebase together with tactical prowess while playing and exemplary game sense which they showcase every now and then in various online tournaments and leagues held world wide!! Teams competing here are usually adorned with one or two pro players each team ensuring substantial advantage over other competitors rated lower than champion!!!
Rocket League Points Rank
Rocket League Points (formerly known as MMR or Matchmaking Rating) is a hidden statistic used to evaluate players in Competitive Play. Ranked play is diverse, with players being evaluated and assigned to one of six tiers: Unranked, Prospect I, Prospect II, Challenger I, Challenger II, and Champion. The higher your rank is, the more points you need to maintain or increase it.
Unranked players do not have a point value associated with their account- the only way for them to start earning points is by playing ranked matches. As soon as a player begins accumulating points in ranked play, they will be given a rank that corresponds to their skill level. Below are the point ranges for each division:
Unranked: 0 Points
Prospect I: 100 – 600 Points
Prospect II: 600 – 1200 Points
Challenger I: 1200 – 1800 Points
Challenger II : 1800 – 2400 Points
Champion : 2400+ Points

Rocket League Rank Distribution Season 2
Season 2 of Rocket League ranks is the fourth competitive ranking system introduced by Psyonix for the top-tier Rocket League players. It is calculated over a period of 10 weeks and is reset at the end of each season. The longer you play, the more points and wins you accumulate, which are used to determine your rank.
Like other rank systems, Rocket League divides players into four tiers: Bronze, Silver, Gold, and Platinum. Each tier consists of five divisions (I to V) which are further split into three groups: A – Novice Group; B – Experienced Group; C – Expert Group. These tiers indicate different MMR (Matchmaking Rating) ranges:
Bronze I-IV MMR 0 – 1,250
Silver I-IV MMR 1,250 – 1,750
Gold I-IV MMR 1,750 – 2,200
Platinum I-IV MMR 2,200 – 2,700
Diamond I–IV MMR 2,700+
The Matchmaking Rating system ensures that all players match with opponents in their skill range so as to make games more intense and close every time around. This ranking system allows players to compete with others in their division who have similar playing styles and capabilities as them. Moreover it encourages fair play between high level players and those just starting out by creating separate leaderboards for them.
Rocket League Rank Distribution 2020
Rocket League ranks players in a variety of different tiers, from Bronze to Grand Champion, based on their Skill Rating (SR). These rankings are used to create matchmaking pools so that players of a similar skill contest each other. Every season the rank distribution changes; this article looks at the Rocket League rank distribution between seasons 10 and 11.
Season 10 (September 2019 – December 2019) saw Rocket Leagues peak concurrent player count with over 4.5M people playing at once. At this time, the highest rank was still “Diamond III” and the lowest available rank was “Bronze I”. The most common rank in Season 10 was “Gold IV”, reflecting an overall increase in overall Grand Champion rankings as well as an increase in Platinum rankings. Below is a general breakdown of the ranks found in Season 10:
Bronze I : 0%
Bronze II: 3%
Bronze III: 7%
Silver I: 86%
Silver II: 8%
Gold I: 77%
Gold II: 78%
Gold III: 66%
Platinum I : 9 %
Platinum II : 5 %
Diamond I : 1 %
Diamond II : 0.75 %
Diamond III : 0.25%.
Season 11 (January 2020 – March 2020) saw a decrease in player count, but still retained a healthy number (~ 3M players peak concurrent). This season saw major changes to the ranking system from past seasons, changing from segments between ranked players to buckets or “tiers” for them instead as well as removal of Diamond 3 as the highest-achievable rank! The below information presents the estimated overall proportion of all “active” Rocket League PC Rank Distribution for Season 11 during its highest concurrents months prior to ending on March 31 st 2020.
Bronze 1-2 – 14%, silver 1 – 2 – 28%, gold 1 – 2 – 37%, platinum 1 – 17%. diamond 1 & 2 – 4%.

Rocket League Rank Distribution Season 14
Rocket League is an online video game that has become increasingly popular, with a passionate group of players and fans. Its two most popular modes are Standard Competitive Matches, where players compete against others who have similar skill levels. A novel system developed within the game assigns MMR (Matchmaking Rating) to each participant to ensure the game is much more fair and entertaining.
At the start of each season, Rocket League MMR Rank Distribution adjusts itself based on the skill level and previous performance of each player. Season 14 is currently underway, and there have been some changes to its MMR Range:
Bronze – 0-999 MMR
Silver – 1000-1499 MMR
Gold – 1500-1999 MMR
Platinum – 2000-2499 MMR
Diamond – 2500-2999 MMR
Champion – 3000+ MMP
Rocket League Rank Distribution Season 3
Season 3 Rank Distribution in Rocket League follows a simple grading system. This system is used to measure the skill level of players during play and determine their rank. Players are assigned a rank based on their performance during matches, with higher ranks appearing more often during the higher tier games.
Players progress through the ranks by completing ‘placement matches.’ After their placement matches are complete, they will be assigned one of seven different ranks based on their performance: Unranked, Bronze I, Bronze II, Silver I, Silver II, Gold I and Gold II. The player base for each rank is divided into three divisions (Promotional or Pro Season 2 players may have additional divisions), detailed below:
Unranked: Unranked players have yet to complete placement matches and have not been assigned a rank yet.
Bronze I-III: These are the beginner ranks for Rocket League with approximately 25% of all players falling into this category.
Silver I-III: These ranges represent intermediate players who have achieved decent proficiency in the game but require more experience to reach any kind of success beyond casual play levels – roughly 25% of all players fall into this range as well.
Gold I-III: This is where most experienced players reside – possessing strong fundamentals as well as an understanding of how to win consistently at higher levels – 50% of all players typically fall in this range.
Diamond and above (up to Grand Champion): Reserved solely for Rocket League’s elite with only 5% or less of the population achieving these levels of skill and excellence – the absolute cream of the crop when it comes to competitive online gaming!